Game Design Intern-Undergraduate
- Location
- United States, Burbank, CA
- Employment type
- internship
- Posted
- Posted
- Insomniac Games
About the role
Job ID: R-125858 Role Summary: Join Insomniac Games as a Game Design Intern and gain hands-on experience creating and implementing gameplay content that helps bring game worlds to life. As a Game Design Intern, you'll work alongside experienced designers to develop gameplay experiences, including world authoring, combat setups, event triggering and scripted structural elements. You'll apply your technical and creative skills while learning how game design ideas are developed and implemented throughout production. Throughout the internship, you'll receive mentorship from senior team members, strengthen your design and problem-solving skills, and gain practical experience with game development tools and workflows. You'll also have opportunities to learn about the development process and how design teams create engaging narrative action games. What You’ll Be Doing: Create and implement gameplay content, including world authoring, combat setups, event triggering and scripted structural elements. Use development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software to support game design and content creation. Apply visual scripting or programming skills to implement and refine gameplay features. Collaborate with experienced designers to develop creative solutions and contribute to game development projects. Explore how level design, gameplay mechanics, and scripted events work together to create engaging player experiences. Learn and apply game design techniques and development workflows while receiving guidance and mentorship from senior team members. What We’re Looking For: Currently pursuing a Game Design degree at a college or university. Master's candidates may also apply. Six to twelve months of related experience and/or training is beneficial but not required for currently enrolled students. Basic familiarity with a 3D package such as Maya or 3DSMax is required; experience with Maya is preferred. Scripting experience is required, preferably visual scripting, although knowledge of programming or scripting languages is also acceptable. Familiarity with development tools such as Unity, Unreal Engine, Maya, or other 3D modeling software. Strong technical skills, including visual scripting or programming experience. Strong attention to detail, creativity, and an understanding of game design fundamentals. <li data-leveltext="" data-font="Symbol" data-listid="12" data-list-defn-props="{"335552541":1,"335559683":0,"335559684":-2,"335559685":720,"335559991":360,
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