Concept Art Intern- Undergraduate
- Location
- United States, Burbank, CA
- Employment type
- internship
- Posted
- Posted
- Insomniac Games
About the role
Job ID: R-125849 Role Summary: Join Insomniac Games as a Concept Art Intern for Summer 2027 and gain hands-on experience creating artwork that helps shape the characters, environments, and visual direction of AAA video games. As a Concept Art Intern, you'll be embedded within a development team, working alongside artists and content creators to develop pre-visualization artwork that supports game production. You'll contribute to concept development for characters, creatures, environments, props and other assets while learning how creative ideas move through a AAA video game pipeline. Throughout the internship, you'll receive one-on-one mentorship from senior members of the X-Dev team and have direct access to our in-house Concept team. You'll strengthen your artistic and technical skills, collaborate with experienced artists, and gain practical experience contributing to game development projects from day one. What You’ll Be Doing: Collaborate with our internal Concept Team to create concept artwork that supports game production, including thumbnails and sketches, reference sheets, paint-overs, callout sheets, and production paintings. Develop visual concepts for characters, creatures, environments, props and other assets that help communicate creative ideas and guide production. Apply artistic principles such as design, perspective, composition, color theory, lighting, anatomy, detail distribution, and visual balance to create clear and effective artwork. Translate imaginative ideas into visual explanations that inspire and inform the game development pipeline. Create content that supports artistic direction and helps define “quality targets” for game assets and environments. Collaborate with Art Director(s), artists, and other team members to refine concepts and achieve established visual targets. Apply 2D art skills while exploring opportunities to incorporate 3D techniques into concept development. Participate in development meetings to learn how cross-functional teams collaborate to create and launch AAA games. Work closely with mentor(s) to develop technical skills, artistic sensibilities, and an understanding of professional concept art workflows. Manage assigned projects and deadlines while incorporating feedback and learning new techniques throughout the production process. What We’re Looking For: Currently pursuing a Bachelor’s degree in a related field at an accredited university. <li data-leveltext="" data-font="S
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