Lighting Artist [Contract] (Retro Studios)

'Nintendo '

Location
Austin, TX
Employment type
contract
Posted
Posted
  • 7800R - Development: Operations

About the role

THIS IS AN ONSITE CONTRACT POSITION – Austin, TX Position includes: Paid weekly Health care benefits available Paid time-off provided Paid holidays observed Access to Nintendo discounts RETRO STUDIOS: Founded in 1998, Retro Studios is a wholly owned subsidiary of Nintendo Co., Ltd., and a powerhouse in game development. Working hand-in-hand with Nintendo, we craft award-winning titles for the company's cutting-edge platforms, blending innovation, artistry, and gameplay excellence. Our home base is Austin, Texas, a vibrant city known for its creative energy, live music, stunning natural scenery, and forward-thinking culture. With year-round sunshine and endless options for outdoor adventures, Austin offers the perfect backdrop for world-class developers to stay inspired, balanced, and at the top of their game. DESCRIPTION OF DUTIES: Creates mood through lighting of levels and cinematics that is consistent with art direction and gameplay needs. Establishes strong color palettes, value structures and compositions through lighting. Adjusts post effects for level including exposure, color grading, fog, bloom, etc. Communicates with level art and design to ensure lighting is achieving art and gameplay goals. Maintain visual continuity and performance throughout the game. Provide timely and clear feedback to external partners on the lighting of levels. *This job description outlines primary duties and requirements and is not intended to identify all tasks that may be performed; individuals occupying the position may be required to perform other duties. The company may modify job duties from time to time, either in practice or in writing. SUMMARY OF REQUIREMENTS: Exceptional eye for color, value and composition expressed through lighting. Experience lighting levels for games and dealing with the challenges caused by gameplay requirements. <li data-leveltext="" da

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